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Saturday, June 1, 2019

Reinventing flat education


The education appears to be constrained to ‘flat’, 2D experiences, such as books and screens. According to educationalist, Edgar Dale, we retain around 10% of what we read, compared with 90% of what we experience ourselves. The promise of virtual (VR) and augmented reality (AR) has yet to break the conformity of ‘flat learning’, however, but, according to Dave Chavez, CTO of ZSpace, that’s all set to change with the development of what the company says is the world’s first AR/VR laptop.

The idea to place the ZSpace system in the classroom, however, was not the original drive for the company. Instead, the initial goal was to create a “comfortable” 3D display. Previously, 3D systems used Cathode Raid Tubes (CRTs) and shutter glasses comprising active electronics. The CRT contained an electron ‘gun’ which modulated, accelerated and deflected the electron beam that emanated from it onto a phosphorescent screen. The electronics in the glasses had polarisers that opened and closed, cutting the light off completely in one eye and then the other.
With AR/VR dipping in and out of the limelight, Chavez did admit that initially, it concerned him it was “just a fad”. However, after developing ZSpace he says his worries have disappeared. “We have created something really special,” he says. Despite not being able to reveal specifics of this joint project, Chavez did hint at the notion of a 3D web browser. “We’re heading into a world where screens won’t be flat, where the web won’t be flat,” he says, “and we are going to be a big part of that.” Although we are yet to see definitive studies detailing the benefits and results of long term use of VR/AR in education, most research concludes that engagement and user reactions has been positive.

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