As
of 2018, smartphones have replaced standard mobile phones in much of the
developed world. This means a large portion of the world is now familiar with
the various tactile commands mentioned above. Through apps and games,
smartphone users have learned a large variety of abstract skills to control the
relative supercomputers sitting in their pockets. It's these skills that
will prepare consumers for the next wave of devices—devices that will allow us
to more easily merge the digital world with our real-world environments. So
let's take a look at some of the tools we'll use to navigate our future world.
Open-air
gesture control as of 2018, we’re still in the micro-age of touch control. We
still poke, pinch, and swipe our way through our mobile lives. But that touch
control is slowly giving way to a form of open-air gesture control. For the
gamers out there, your first interaction with this may have been playing
overactive Nintendo Wii games or the Xbox Kinect games—both consoles use
advanced motion-capture technology to match player movements with game
avatars.
Well,
this tech isn't staying confined to video games and green screen filmmaking; it
will soon enter the broader consumer electronics market. One striking example
of what this might look like is a Google venture named Project Soli. Developers
of this project use miniature radar to track the fine movements of your hand
and fingers to simulate the poke, pinch, and swipe in open-air instead of
against a screen. This is the kind of tech that will help make wearable easier
to use, and thus more attractive to a wider audience.
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